10-pager (Mechanics and Modes)
Game Mechanics :
-Conditional flags: conditional flags are flags that determine how the race will either continue, stop, resume or have a car move out of the way.
-Pit Stops: Pit stops would be a beneficial factor towards your victory or defeat in an overall race, while some pit crews can be fast at changing tires to fixing physical damage on the car, it would depend on the speed of your pit crew and how fast they can get the task done.
Speedway Draft Mechanic: The speedway draft mechanic is where the player selects a superspeedway track, and since there are only two of them, the player can choose Daytona International Speedway and Talladega Superspeedway aretwo of the best tracks to draft. The player just simply goes behind another car and gains speed from behind the other car.
Crash system: what is a NASCAR game without any crash system or the proper crash physics, NASCAR games lately haven't been the same without the proper crash and wreck physics and players aren't happy so ill be working on making proper crash physics.
Game Modes
Revenge Mode: Revenge mode is the mode for people who have either watched a live race on Tv, and saw their favorite driver getting wrecked and is pissed off. Hop on this game mode, pick your driver, pick your rival and finally pick the track you want to settle the score on. Finally time to unleash hell just don't wreck yourself too hard during the race.
Race Weekend: This game mode is your regular race weekend where the player experiences a full NASCAR weekend of Qualifying, Practice sessions, and Stage racing all in one game mode. All you have to do is choose your favorite driver and pick your track and get ready to drive.
Fan Mode: for the first time ever in a NASCAR game ill be attempting to add the fan mode. where you can customise your NASCAR fan the way you want it, however you want it. Also as on-track activitiesare going on you can walk around the track area, visit souvenir haulers/tents or enter the grandstand area and watch the race activities go on.
GD201 Digital Games Prototype
a Game Protottype designated for class
Status | Prototype |
Author | Simon Torres |
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