Level 4:IGN journal response reading
While reading this article posted by IGN, I have learned that to build a fully-fledged game, or you will need help starting the game I would suggest reading this IGN article that helps talk about the production pipeline order and what details go into each step of the pipeline. For example phase one of IGN's article which is the concept it allows the reader to see what type of things are needed to firstly \build the game. Phase 2 of the article talks about the pre-production of House of your game will be built by a certain amount of people in the team, as the active states " which typically includes a varied number of producers, assistant producers, designers, programmers, artists, and writers, will work on things such as writing the storyline, creating storyboards, and putting together a comprehensive design document detailing the game's goals, level designs, gameplay mechanics and overall blueprint." and finally the last two steps of building a game which is production and post-production. The production stage of the game will be more producers and people joining in to build the actual game after the blueprint has been made for the game. And finally, post-production of the game where the game has finally finished with all the coding and features included within the game and is ready to be produced or marketed by the company.
GD201 Digital Games Prototype
a Game Protottype designated for class
Status | Prototype |
Author | Simon Torres |
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